/* KFFART V6.5 — Adjust these FOUR SOURCE-PLANE radii independently.
   They describe the HTML monitor before matrix3d projection, so the corners
   inherit the physical monitor tilt and perspective automatically.
   E.g. set all four to 16px for softer glass bezels. */
#detail-view.journey-view {
  --journey-monitor-radius-tl: 13px;
  --journey-monitor-radius-tr: 13px;
  --journey-monitor-radius-br: 15px;
  --journey-monitor-radius-bl: 15px;
}
#detail-view.journey-view .journey-screen-perspective {
  border-radius:
    var(--journey-monitor-radius-tl)
    var(--journey-monitor-radius-tr)
    var(--journey-monitor-radius-br)
    var(--journey-monitor-radius-bl) !important;
  overflow: hidden !important;
}
#detail-view.journey-view .journey-screen-perspective::after {
  border-radius: inherit !important;
}
